GPU Architect

USA - CA - Folsom, United States

Intel

Stellen Sie KI im vollen Umfang bereit – mit umfassenden Hardware- und Software-Lösungen in der Cloud, in Rechenzentren, am Edge und iClient.

View all jobs at Intel

Apply now Apply later

Job Details:

Job Description: 

Do Something Wonderful!

Intel put the Silicon in Silicon Valley. No one else is this obsessed with engineering a brighter future. Every day, we create world changing technology that enriches the lives of every person on earth. So, if you have a big idea, let’s do something wonderful together. Join us, because at Intel, we are building a better tomorrow.

Want to learn more? Visit our YouTube Channel or the links below! 

Who We Are

You'll be working within the GIA Architecture group (Graphics and AI Architecture) who develops and architects Intel's next generation shader core. This team drives end to end architecture specifications across graphics and compute IP for highly scalable SOC's.

Who You Are

Your responsibilities may include, but are not limited to:

  • Develops and drives end-to-end GPU architecture specifications across graphics, compute, media, or display for highly optimized, modular, and scalable GPU.

  • Conducts competitive analysis and standards efforts, industry trends, and customer requests to develop hardware and software feature roadmap meeting platform needs.

  • Ensures interoperability of hardware and software throughout the product life cycle.

  • Drives GPU functionality, connectivity, configuration, performance, timing, power, and area goals.

  • Evaluates feasibility tradeoffs and explores and defines new approaches and novel architectures for GPU.

  • Delivers optimized GPU for multiple segments spanning from ultralow power through client and into high performance GPU, supercomputer, and customized GPU offerings.

  • Develops testing approach and preliminary test plans, performs behavioral and/or performance modeling of new features and configurations, and conducts analysis of results using advanced statistics and data predictions for benchmarking and determining ROI of areas for improvement.

  • Provides experimental/proofofconcept changes for proposing design alternatives meeting performance, power, area, and timing constraints.

  • Reviews, challenges, and influences crossfunctional roadmaps and defines technology targets for future GPUs.

  • Collaborates with architects, design engineers, verification engineers, and research teams to improve the overall design of GPU and overcome performance bottlenecks and constraints.

  • Works hand-in-hand with pre-silicon and post-silicon teams to debug, root cause, and identify workarounds and solutions for critical failures.

Qualifications:

You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.

Minimum Qualifications:

Bachelor's degree in Electrical/Computer/Software Engineering, Computer Science or any related field with 5+ years of relevant experience, OR Master's degree in Electrical/Computer/Software Engineering, Computer Science or any related field with 3+ years of relevant experience, OR PhD in Electrical/Computer/Software Engineering, Computer Science or any related field with 1+ years of relevant experience.

Relevant experience should be any 3 of the following:

  • Experience in GPU and/or CPU design

  • Experience in Architecture/Microarchitecture

  • Experience in low power design

  • Experience in performance analysis and attainment


Preferred Qualifications:

  • Graphics and 3D programming

  • Experience in AI/ML algorithms

  • Experience in ISA (Instruction Set Architecture) definition

  • Expertise in C++, Python, RTL design

          

Job Type:

Experienced Hire

Shift:

Shift 1 (United States of America)

Primary Location: 

US, California, Folsom

Additional Locations:

US, Arizona, Phoenix, US, California, Santa Clara, US, Oregon, Hillsboro, US, Texas, Austin

Business group:

The Client Computing Group (CCG) is responsible for driving business strategy and product development for Intel's PC products and platforms, spanning form factors such as notebooks, desktops, 2 in 1s, all in ones. Working with our partners across the industry, we intend to deliver purposeful computing experiences that unlock people's potential - allowing each person use our products to focus, create and connect in ways that matter most to them. As the largest business unit at Intel, CCG is investing more heavily in the PC, ramping its capabilities even more aggressively, and designing the PC experience even more deliberately, including delivering a predictable cadence of leadership products. As a result, we are able to fuel innovation across Intel, providing an important source of IP and scale, as well as help the company deliver on its purpose of enriching the lives of every person on earth.

Posting Statement:

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

Position of Trust

N/A

Benefits:

We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, as well as, benefit programs which include health, retirement, and vacation.  Find more information about all of our Amazing Benefits here:

https://intel.wd1.myworkdayjobs.com/External/page/1025c144664a100150b4b1665c750003

Annual Salary Range for jobs which could be performed in the US:

$161,230.00-$227,620.00

Salary range dependent on a number of factors including location and experience.

Work Model for this Role

This role will require an on-site presence. * Job posting details (such as work model, location or time type) are subject to change.

Apply now Apply later
Job stats:  2  0  0
Category: Architecture Jobs

Tags: Architecture Computer Science Engineering GPU Machine Learning PhD Python Research Statistics Testing

Perks/benefits: Competitive pay Health care

Region: North America
Country: United States

More jobs like this