Senior Facial Rigging Artist

Warsaw - Activision - Elsewhere, Poland

Activision Blizzard

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Job Title:

Senior Facial Rigging Artist

Requisition ID:

R025421

Job Description:

Senior Facial Rigging Artist

Elsewhere Entertainment is looking for a Senior Facial Rigging Artist to join the development of an exciting new IP.
 
You will become and be part of a tight-knit team that prides itself on creating complex, high-quality and believable content. 


Using your experience, on this project you will positively contribute to our studio — with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.

Responsibilities:

  • Architect and implement robust, animator-friendly facial rig systems (including blend-shapes, joint-based setups, muscle/fat simulations) that support both in-game and cinematic use cases
  • Develop and maintain custom rigging tools, scripts (Python, MEL, MaxScript), and pipeline integrations to streamline rig creation and iteration
  • Define and enforce facial rigging best practices, naming conventions, and versioning standards; document workflows for internal teams and external vendors
  • Liaise with character artists, technical artists, animators, and engine programmers to integrate rigs and motion-capture data, troubleshoot issues, and ensure seamless hand-off

Need to Have:

  • 8+ years of experience as a Facial Rigger, Technical Animator, Technical Artist, or in a similar role with a focus on real-time facial solutions.
  • Python, MEL, or other scripting language experiences.
  • Deep knowledge of Facial Action Coding System, with hands-on experience sculpting and organizing AU-driven blendshape sets for production-quality rigs
  • Expert in Autodesk Maya (rigging, skinning), MotionBuilder (MoCap pipelines), Python/MEL/MaxScript for tool and pipeline scripting
  • Experience integrating or developing scan-to-rig pipelines using 4D expression capture, RBF-based weight transfer, or machine-learning-driven solvers to scale facial rig production

Nice to Have:

  • Familiarity with package management and deployment systems like Rez and PyPI.

Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply. 


Our World 

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization. 

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up. 

Ready to Activate Your Future?


#elsewhere

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* Salary range is an estimate based on our AI, ML, Data Science Salary Index 💰

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Tags: Pipelines Python Research

Perks/benefits: Career development Startup environment

Region: Europe
Country: Poland

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