Graphics SW engineer
USA - CA - Folsom, United States
Intel
Stellen Sie KI im vollen Umfang bereit – mit umfassenden Hardware- und Software-Lösungen in der Cloud, in Rechenzentren, am Edge und iClient.Job Description:
We are looking for candidate to join the Graphics Architecture Simulator development team to work on building a performance/functional simulator for Xe Graphics(the largest IP in any intel SOC). Performance and Functional simulation is a critical tool for architecture exploration and providing a reference model for validation and early development of software stack of the GPU. In this position, you will be responsible for design, coding, validation and performance analysis on the GPU simulator. The job will involve tight engagements with GPU architects, micro architects, RTL and software development teams. As GPU use-models expand into new areas of AI/Deep Learning, Machine learning, Media servers, Augmented/ Virtual reality, etc - this position offers unique opportunity to impact these emerging application areas.
Qualifications:
Qualifications
Minimum qualifications are required to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.
Minimum Qualifications:
Bachelor’s degree in Computer Science, Electrical Engineering, Computer Engineering, or a related field and 4+ years of industry experience in:
- Software modeling for CPU/GPU architectures.
- Programming languages such as C, C++, and Python.
- GPU programming models and APIs, such as OpenCL, CUDA, DirectX, or Vulkan.
- Memory architecture principles and design
Preferred Qualifications:
- Memory architecture, Performance tuning, Memory performance modelling, Simulator development with C++, Memory modelling, Cache modelling, C++ programming
Requirements listed would be obtained through a combination of industry relevant job experience, internship experiences and or schoolwork/classes/research.
Job Type:
Experienced HireShift:
Shift 1 (United States of America)Primary Location:
US, California, FolsomAdditional Locations:
US, Oregon, HillsboroBusiness group:
The focus of Accelerated Computing Systems and Graphics (AXG) is to accelerate our execution in strategic growth areas of high-performance computing and graphics. AXG is chartered with delivering high performance computing and graphics solutions (IP, Software, Systems), for both integrated and discrete segments across client, enterprise and data center. Our mission is to make zeta-scale computing accessible to every human on the planet by the end of this decade and to entertain, educate and connect billions of people with buttery smooth visual experiences.Posting Statement:
All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.Position of Trust
N/ABenefits:
We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, as well as, benefit programs which include health, retirement, and vacation. Find more information about all of our Amazing Benefits here:
https://intel.wd1.myworkdayjobs.com/External/page/1025c144664a100150b4b1665c750003
Annual Salary Range for jobs which could be performed in the US:
$146,520.00-$206,860.00Salary range dependent on a number of factors including location and experience.
Work Model for this Role
This role will require an on-site presence. * Job posting details (such as work model, location or time type) are subject to change.Tags: APIs Architecture Computer Science CUDA Deep Learning Engineering GPU HPC Machine Learning Python Research VR Vulkan
Perks/benefits: Career development Competitive pay Health care
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