AR Subsystem Performance Architect, Reality Labs Silicon
Sunnyvale, CA | Redmond, WA | Austin, TX | San Diego, CA
Meta
Giving people the power to build community and bring the world closer together
As a member of the RL subsystem architecture team you will play a key role in performance architecture and modeling. You will analyze our key workloads (graphics rendering, display, audio, computer vision, or color imaging) and collaborate with IP architects and execution engineers to architect subsystems that are SW usable, performant and power efficient. You will also act as a key point-of-contact representing the team with varying internal and external partners, in a highly cross-functional environment, delivering on proof of concepts for workloads and other significant demands.AR Subsystem Performance Architect, Reality Labs Silicon Responsibilities
142.000 $/year to 203.000 $/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.
Equal Employment Opportunity Meta is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here. Meta is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or an accommodation due to a disability, fill out the Accommodations request form.
- Identify performance opportunities for optimization and collaborate with hardware teams to solidify Hardware-Software (HW-SW) co-design
- Own performance models for system interconnect, cache, memory hierarchy analysis
- Own Subsystem Network on Chip (NoC) architecture specification, design and characterization
- Lead Intellectual Property (IP) performance bottleneck analysis using traffic traces from pre/post silicon platforms
- Lead analysis and configuration of subsystem caches for optimal performance
- Drive next generation workload analysis for performance across the workloads of interest
- Drive IP latency hiding features and Quality of Service (QoS) recommendations for each compute engine
- Collaborate with various partners to deliver documentation and proof of concepts for workloads running on these subsystems
- Identify and manage appropriate comparative analysis to ensure the workloads are targeting state of the art
- Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
- 6+ years of performance modeling experience with programming (C/C++ or SystemC-TLM) and scripting (Python)
- 5+ years of experience evaluating architectural trade-offs in performance, power, and other key performance metrics
- 4+ years of expertise with post-silicon to pre-silicon correlation analysis
- 2+ years of experience with System on Chip (SoC) Architecture, NoCs, memory subsystems, and heterogeneous compute principles
- 3+ years of experience with bare-metal programming, micro-benchmarking, etc
- 3+ years of experience deconstructing a problem, designing performance experiments, analyzing and visualizing data, and drawing conclusions for modeling and subsystem architecture
- 2+ years of experience with power concepts and low power design principles
- Expertise collaborating and communicating effectively in a matrix environment, as well as taking initiative as the point-of-contact representing your team with internal and external partners
- Expertise in at least one relevant area: Audio, Display, Rendering, Computer Vision, or Imaging
- Expertise with developing and utilizing telemetry solutions to analyze and profile workloads
142.000 $/year to 203.000 $/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.
Equal Employment Opportunity Meta is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here. Meta is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or an accommodation due to a disability, fill out the Accommodations request form.
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Categories:
Architecture Jobs
Research Jobs
Tags: Architecture Computer Science Computer Vision Engineering Physics Python VR
Perks/benefits: Career development Equity / stock options Health care Salary bonus
Region:
North America
Country:
United States
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