Software Engineer Intern

Redwood City, California, United States

Electronic Arts

We exist to inspire the world through Play. Electronic Arts is a leading publisher of games on Console, PC and Mobile.

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Electronic Arts is looking for students to join our world-class internship experience. Summer 2025 will be better than ever as we bring all interns together on-site for orientation week and prep students for the future ways of work by offering remote and hybrid opportunities depending on your location. For more information about our Next-Gen Program, visit https://www.ea.com/careers/interns-and-university-graduates

Our teams build meaningful relationships with hundreds of millions of players around the world who love our games. We aim to be the best at meeting players where they are and supporting them throughout their journey with EA. Our teams develop the strategic vision of our products, run outstanding multi-channel campaigns, build global engagement across all touch points, develop global insights, and propel sales and global publishing. We understand the dynamic global landscape so we can bring relevant content, promotions, and help to players anywhere.

SEED is a pioneering group within Electronic Arts that combines creativity with applied research. We explore, build, and help define the future of interactive entertainment. 

We exist at EA to deliver and foster inspiring innovation for our games and our players. We do this through exploration, research, prototypes, and never-ending curiosity. We collaborate with game teams and industry partners and also publish our research within our industry and to the public. We pursue long-term applied research yet stay relevant to the present by delivering artifacts along the way to game teams and technology groups inside EA. Some of our research includes bringing digital characters to life, using machine learning for game AI and content creation, and developing novel real-time graphics & physics techniques. 

We're seeking a PhD candidate with strong Machine Learning skills and research experience in Generative AI. Preference will be given to those with experience in video-based diffusion models. The aim is to develop a generative video model to transform game development. We want to explore various applications of these models within gaming, spanning both 2D and 3D domains.

At SEED you will be working with a talented, distributed, multi-disciplinary team of programmers, technical artists, and researchers - where you will participate in the development of graphics technology for future EA games. This is a diverse team with big ambitions, and we expect you to work with a wide range of tasks as well as take initiative. Does this make you curious? If you want to take your education to the next step by working with some of the best talents there is in this field, then this is the team for you. 

 

What skills does SEED look for?

  • Currently pursuing a Ph.D. in Computer Science, Machine Learning, Artificial Intelligence, Computer Graphics, Computer Vision, or a related field.
  • Experience with programming languages like Python or C++. 
  • Proficient in machine learning frameworks such as PyTorch or TensorFlow. 
  • Skilled in training machine learning models, including data collection, implementation, and evaluation.
  • Publications, presentations, or related contributions in generative AI or computer vision research. 

To learn more about SEED and our impactful work, check out https://seed.ea.com/

 

You must be available for a full-time paid internship in the summer of 2025.

We are only considering students who will be enrolled in an accredited degree program in the summer of 2025, slated to graduate no earlier than December 2025. Applicants must be legally authorized to work in the US on a full time basis during the 12-week internship. Visa sponsorship is not available for this position.

 

US COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the hourly pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, degree type (e.g. Bachelor’s, Master’s, PhD), what stage you are in your degree journey (i.e. freshman, sophomore, etc.), qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

HOURLY PAY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):
º $49 - $77 USD Hourly
• New York (depending on location e.g. Manhattan vs. Buffalo):
º $49 - $77 USD Hourly
• Jersey City, NJ :
º $49 - $77 USD Hourly
• Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $46 - $67 USD Hourly
• Washington (depending on location e.g. Seattle vs. Spokane):
º $53 - $73 USD Hourly


The pay is just one part of the overall compensation at EA. We also offer a package of benefits including 80 hours per year of sick time (prorated based on scheduled hours per week if less than full-time), 16 paid company holidays per year, medical insurance, and 401(k). Interns in California are also eligible for Voluntary Disability Insurance.
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Category: Engineering Jobs

Tags: Computer Science Computer Vision Content creation Diffusion models Generative AI Machine Learning ML models PhD Physics Python PyTorch Research TensorFlow

Perks/benefits: Career development Insurance

Region: North America
Country: United States

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