Software Engineer II - UX, Minecraft
Redmond, Washington, United States
Full Time Mid-level / Intermediate USD 98K - 208K
Microsoft
Entdecken Sie Microsoft-Produkte und -Dienste für Ihr Zuhause oder Ihr Unternehmen. Microsoft 365, Copilot, Teams, Xbox, Windows, Azure, Surface und mehr kaufenAt Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play.
Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.
We enable millions to create and play together, connect people across the globe, and foster a community that is among the most active and passionate in the world. Our community is global and incredibly diverse. When we are developing anything within our franchise, we keep this in mind. We want everyone to not only feel included in Minecraft, but also to see themselves in what we make. Our goal is for the Mojang Studios team to be as diverse as our community.
As a Software Engineer II on the Ecosystem Experiences and Services team, you will improve accounts, messaging, safety, and related areas in Minecraft, connecting players with the people they want to play with. You will collaborate with teams across the studio to craft user interfaces that millions of players will enjoy. You will use multiple web and native coding languages and frameworks, interface with a large custom game engine, and ship on just about every major PC, mobile, and console platform. We are looking for team members who bring fresh ideas from any of these areas and are eager to develop their skills across all the technologies we work with.
Responsibilities
- Implement user interfaces using web technologies like HTML, CSS, JavaScript/TypeScript, and React.
- Develop application and systems code in C++, integrating with operating system and game engine features.
- Collaborate with cloud services development teams to build and scale online features.
- Collaborate with product management, design, data science, quality assurance, and other disciplines to successfully deliver end-to-end improvements for players.
- Participate in, or lead, design reviews and code reviews with other engineers.
- Continuously improve the architecture, performance, testability, and documentation of the team’s code. Advocate for high-quality user interfaces which consider accessibility, usability, and design system coherence.
- Organize work independently and help direct the work of other engineers, making progress consistently across multiple projects.
Qualifications
Required Qualifications:
- Bachelor's Degree in Computer Science or related technical field AND 2+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
- OR equivalent experience.
- 1+ years experience building web or mobile user interfaces.
- 1+ years contributing to a large C++ codebase.
Preferred Qualifications:
- Experience working with mobile, console, or PC entertainment.
Software Engineering IC3 - The typical base pay range for this role across the U.S. is USD $98,300 - $193,200 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $127,200 - $208,800 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: https://careers.microsoft.com/us/en/us-corporate-pay
Microsoft will accept applications for the role until February 28, 2025
Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form.
Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.
#gamingjobs
Tags: Architecture Computer Science Engineering Java JavaScript Python React Teaching TypeScript UX
Perks/benefits: Medical leave
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