Senior Character Rigger - [Assassin's Creed: Codename Invictus]
Tasks
- Build character rigs
- Collaborate with animation technical art and programming teams
- Contribute to rigging pipeline tools and best practices
- Develop rig control systems
- Develop skinning and deformation systems
- Integrate rigs into game engine
- Optimize rigs for real-time performance
- Resolve rigging and deformation issues
- Support animation pipeline workflows
Perks/Benefits
- N/A
Skills/Tech-stack
3ds Max | Blendshapes | Control Systems | Deformation | Engine integration | Facial Rigging | Game Engine | Game engine integration | Joint Based Animation | Python | Real Time | Real-time Optimization | Rigging | Skinning | Time optimization
Education
N/A
Roles
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Créateur.rice de systèmes animables (Rigger Sénior) - [Assassin's Creed: Codename Invictus] CAD 95K-124K3ds Max | Animation pipeline | Blendshapes | Control Systems | DeformationMid-level Full TimeMontreal, QC, Canada2d ago